Name: Aria Level: 1 Age: 566 years old (equivalent to 17 years) DOB: February 18, XXXX Gender: Female Race: Khadroman Division: Guardian Class
Quote(s): "One realizes how precious life is once they are acquainted with Death"
Personality: - Aria is easy to get along with. She prefers to mingle with other races or social classes rather than being alone. As a Khadroman, she is supposed to be against the worlds joining together, but she actually prefers unity within the diversity of races. - She is strong-willed and would risk her life for the sake of her comrades. - She becomes easily insulted. She tries to brush it off at times but sometimes holds it in grudgingly. - She lived in Khadroma her entire life so she is very curious and loves to travel to other places and explore. - Despite her intimidating appearance, she is actually very easy to approach. - Aria's no pushover, and she won't hesitate to confront people.
Likes: + Socializing + Minty food/ candy + Getting her work done + Ryker
Bio: Aria was born an orphan, discarded by her parents in a nearby forest and was raised in an orphanage. At a young age, she was adopted by an elderly couple and was took in as their child, as replacement for their deceased child. At first, she was spiteful towards them but came to appreciate how they cared for her. For the rest of her childhood, she lived a normal life like the others. Aria hated seeing others being oppressed, so she devoted herself to serve her people by becoming a guardian, hoping to protect those who are dear to her.
After reaching maturity, she decided to move out and live on her own. She occasionally visits them to pay her respects. Trivia: - She likes to put mint leaves behind her ear for good luck. - Aria would much preferably contract with her special someone, if she ever finds one, than with acquaintances or friends.
Prior Ownership: N/A Store Bought: N/A Drops: N/A
Contract Availability: Available
Arcesso: Wind spell which enables user to summon the immortal wind dragon, Ehecatl. - If not bound by a contract, the spell requires 100% HP and 50% MP, leading to immediate death upon summoning. - If contracted, the spell requires 50% HP and 75% MP. - Summoning duration can last up to an average of 2 hours.
Wind spellbook:  Eurus Gladius: User forms a slitting invisible sword and strikes it against the enemy.
 Rapiuntque Claustra: Summons a whirlwind that encloses the target in the center of it. Target Defense decreases. Causes disorientation on target. *MAY cause immobility.
 Custodio: More Block against two incomming hits. *May break in the first attack if enemy's base Attack is bigger than user's total Defense
 Refrigeratio Inanis: Reduces cooldown of spells by 10secs for 30mins. (5hrs cooldown).
Combat Spellbook:  Vita Ascendit: Increased Health for two hours.
 Accipiter Visionem: Increased precision and movement speed, dodge/miss +20%, critical +14% for 1 hour. (30mins cooldown)
Zephyrus Ignis: (Meaning "Wind Flames" in Latin) A rapier with a flame-like aura spiraling around it. It is only compatible with air element-based magic.
I was going to join but when I saw that you needed to get a partner to do really anything I sort of cracked //verybadfriendmakingskittles I'll just join during the next opening I missed the deadline by only a few minutes, too.